Missives From Troy

I am Helen Doremus. I write. I sing. I create things. I do kung fu. I wear a hat. I occasionally curse. I like pie. When I make a thing that's meant to amuse, it comes here to live.

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writingbox:

Sometimes you want to write, but you have no plot ideas. Perhaps your fingers are itchy to write, you want to meet a submissions deadline, a character is bugging you to tell their story, or a single image, phrase, or scene is sitting heavy in your head. But you still can’t find the whole story.

So what can you do?

  • Start with characters: find their names, their backstories, their relationships. Create detailed descriptions, draw them, build their family trees. Get them interracting, put them into a room together, or bump them into each other in the street. Read their diaries, their love letters, their bank statements. Get to know them inside out. This is one place where you may find your story.
  • Start with a world: create your map, name the towns, lakes, forests, and mountains. Work out the trade routes, position the markets, the ports, and the industry. Find the history, predict the future. Draw out the borders, bring war, re-draw the borders. Get down to street level and see who lives there. Walk the streets yourself. This is one place where you may find your story.
  • Start with a room: stand in the middle of a room and open your eyes. What does the room look like? What’s in it? How many doors and windows are there? What is the room used for? Who uses it? What has happened here, and what is going to happen here? This is one place where you may find your story.
  • Start with an object: pick something up into your hand. What is it? What is it used for? Who owns it, and who owned it before them? What is it worth, either monetarily or sentimentally? Has it been lost, found, stolen, given away? Why is this object important? This is one place where you may find your story.
referenceforwriters:

by Chuck Palahniuk 
8 Words You Should Avoid When Writing


As always, Orwell’s final rule applies: “Break any of these rules before saying anything barbarous.” There are instances where each of these words fills a valuable role. However, especially among inexperienced writers, these words are frequently molested and almost always gum up the works.


1. “Suddenly”
“Sudden” means quickly and without warning, but using the word “suddenly” both slows down the action and warns your reader. Do you know what’s more effective for creating the sense of the sudden? Just saying what happens.

I pay attention to every motion, every movement, my eyes locked on them.Suddenly, The gun goes off.

When using “suddenly,” you communicate through the narrator that the action seemed sudden. By jumping directly into the action, you allow the reader to experience that suddenness first hand. “Suddenly” also suffers from being nondescript, failing to communicate the nature of the action itself; providing no sensory experience or concrete fact to hold on to. Just … suddenly.
Feel free to employ “suddenly” in situations where the suddenness is not apparent in the action itself. For example, in “Suddenly, I don’t hate you anymore,” the “suddenly” substantially changes the way we think about the shift in emotional calibration.
2. “Then”

Read More

I hate “suddenly” as a transition word. It’s so often indicative of a place where the author just slaps two things together and doesn’t care how it reads.

referenceforwriters:

by Chuck Palahniuk 
8 Words You Should Avoid When Writing

As always, Orwell’s final rule applies: “Break any of these rules before saying anything barbarous.” There are instances where each of these words fills a valuable role. However, especially among inexperienced writers, these words are frequently molested and almost always gum up the works.

1. “Suddenly”

“Sudden” means quickly and without warning, but using the word “suddenly” both slows down the action and warns your reader. Do you know what’s more effective for creating the sense of the sudden? Just saying what happens.

I pay attention to every motion, every movement, my eyes locked on them.
Suddenly, The gun goes off.

When using “suddenly,” you communicate through the narrator that the action seemed sudden. By jumping directly into the action, you allow the reader to experience that suddenness first hand. “Suddenly” also suffers from being nondescript, failing to communicate the nature of the action itself; providing no sensory experience or concrete fact to hold on to. Just … suddenly.

Feel free to employ “suddenly” in situations where the suddenness is not apparent in the action itself. For example, in “Suddenly, I don’t hate you anymore,” the “suddenly” substantially changes the way we think about the shift in emotional calibration.

2. “Then”

Read More

I hate “suddenly” as a transition word. It’s so often indicative of a place where the author just slaps two things together and doesn’t care how it reads.

sunscraps:

phroggee:

**Warning: Noob writer giving her two cents.**

I’ve gotten brave and recently submitted a short story for the first time. The feedback has been positive and constructive, and I’m now excited to post more. The problem is the review process. If you’ve submitted to one of the various websites, you know all about this.

You submit your work and hope for a helpful review. Usually helps if you’re reviewing in return or seeking out work to review. I found one you earn points for reviews, and you need these points to submit your own writing. It’s fair. I want useful feedback; I should be willing to give useful feedback.

I don’t mind giving reviews; I mind having to write so many negative things on an otherwise great story. I felt going in I would find some plots not to my taste. I think that’s to be expected. Not everyone’s going to dig everything they come across, but other things come up. A lot of the mistakes I notice are things easily fixed, and here it is:

  1. Grammar & Spelling Issues - I’m not an English major, so if I’m noticing them, you probably should be as well. Try a site like PaperRater.com . I believe you have to set it to college level to get a grade on your writing. I like using it to spot spelling and grammar problems my word processor misses.
  2. Read It Aloud - I think it’s easier to hear your mistakes than when you read through it silently. You can also hear whether it’s rolling smoothly or sounds rough. Sometimes when I read through something, I notice it sounds like I’m stumbling through it. If that happens, I know I need to rewrite it. You can tell when you’ve gotten it right; it sounds nice and smooth.

Read More

Reblogging just for the PaperRater.com. This is a great site to help with the normal things like grammar and spelling, but also goes over vocabulary and transitions.

The rest of the advice is good too, but that site is awesome.

writeworld:

prompts-and-pointers:

When people are looking for plot ideas or new events to sprinkle into their roleplays, the first place I am going to point them is to this article.

Published first in a french book of the same title in the 19th century, this list has been of a massive aid to writers ever since. Written by french writer Georges Polti, it was meant to categorize every possible situation which might occur in anything from a poem to a play. The list came about after extensive studies of Greek texts, french literature, as well as non-french literature. Polti claimed to continue the work of Carlo Gozzi, who had also, himself, found these thirty-six situations. 

1. Supplication

Required Elements : a Persecutor; a Suppliant; a Power in authority whose decision is doubtful 

The Persecutor accuses the Suppliant of wrongdoing, and the Power makes a judgement against the Suppliant. 

2. Deliverance 

Required Elements : an Unfortunate; a Threatener; a Rescuer

The Unfortunate has caused a conflict, and the Threatener is to carry out justice, but the Rescuer saves the Unfortunate. 

3. Crime

Required Elements : a Criminal; an Avenger

The Criminal commits a crime that will not see justice, so the Avenger seeks justice by punishing the Criminal.

4. Vengeance Taken for Kin upon Kin

Required Elements : Guilty Kinsman; an Avenging Kinsman; remembrance of the Victim, a relative of both

Two entities, the Guilty and the Avenging Kinsmen, are put into conflict over wrongdoing to the Victim, who is allied to both. 

5. Pursuit

Required Elements : Punishment; a Fugitive

The Fugitive flees Punishment for a misunderstood conflict.

6. Disaster 

Required Elements : a Vanquished Power; a Victorious Enemy or a Messenger

The Power falls from their place after being defeated by the Victorious Enemy or being informed of such a defeat by the Messenger

7. Falling Prey to Cruelty/Misfortune

Required Elements : an Unfortunate; a Master or a Misfortune

The Unfortunate suffers from Misfortune and/or at the hands of the Master

8. Revolt

Required Elements : a Tyrant; a Conspirator

The Tyrant, a cruel power, is plotted against by the Conspirator. 

9. Daring Enterprise 

Required Elements : a Bold Leader; an Object; an Adversary

The Bold Leader takes the Object from the Adversary by overpowering the Adversary

10. Abduction

Required Elements : an Abductor; the Abducted; a Guardian

The Abductor takes the Abducted from the Guardian. 

11. The Enigma

Required Elements : a Problem; an Interrogator; a Seeker

The Interrogator poses a Problem to the Seeker and gives a Seeker better ability to reach the Seeker’s goals.

12. Obtaining

Required Elements : [a Solicitor & an Adversary who is refusing] or [an Arbitrator & Opposing Parties] + an Object

[The Solicitor is at odds with the Adversary who refuses to give the Solicitor the Object in the possession of the Adversary] or [The Arbitrator decides who gets the Object desired by Opposing Parties]

13. Enmity of Kin

Required Elements : a Malevolent Kinsman; a Hatred or a reciprocally-hating Kinsman

The Malevolent Kinsman and the Hated or a second Malevolent Kinsman conspire together

14. Rivalry of Kin

Required Elements : the Preferred Kinsman; the Rejected Kinsman; the Object of Rivalry

The Object of Rivalry chooses the Preferred Kinsman over the Rejected Kinsman

15. Murderous Adultery

Required Elements : two Adulterers; a Betrayed Spouse

Two Adulterers conspire to killed the Betrayed Spouse

16. Madness

Required Elements : a Madman; a Victim

The Madman goes insane and wrongs the Victim

17. Fatal Imprudence

Required Elements : the Imprudent; a Victim or an Object Lost

The Imprudent, by neglect or ignorance, loses the Object Lost or wrongs the Victim

18. Involuntary Crimes of Love

Required Elements : a Lover; a Beloved; a Revealer

The Revealer betrays the trust of either the Lover or the Beloved

19. Slaying of Kin Unrecognized

Required Elements : the Slayer; and Unrecognized Victim

The Slayer kills the Unrecognized Victim

20. Self-sacrifice for an Ideal

Required Elements : a Hero; an Ideal; a Creditor or a Person/Thing sacrificed

The Hero sacrifices the Person or Thing for their Ideal, which is then taken by the Creditor

21. Self-sacrifice for Kin

Required Elements : a Hero; a Kinsman; a Creditor or a Person/Thing sacrificed

The Hero sacrifices a Person or Thing for their Kinsman, which is then taken by the Creditor

22. All Sacrificed for Passion

Required Elements : a Lover; an Object of fatal Passion; the Person/Thing sacrificed

A Lover sacrifices a Person or Thing for the Object of their Passion, which is then lost forever. 

23. Necessity of Sacrificing Loved Ones

Required Elements : a Hero; a Beloved Victim; the Necessity for their Sacrifice

The Hero wrongs the Beloved Victim because of the Necessity for their Sacrifice

24. Rivalry of Superior vs. Inferior

Required Elements : a Superior Rival; an Inferior Rival; the Object of Rivalry

A Superior Rival bests an Inferior Rival and wins the Object of Rivalry

25.  Adultery

Required Elements :  two Adulterers; a Deceived Spouse

Two Adulterers conspire against the Deceived Spouse.

26. Crimes of Love

Required Elements : a Lover; the Beloved

A Lover and the Beloved enter a conflict.

27. Discovery of the Dishonour of a loved one

Required Elements : a Discoverer; the Guilty One

The Discoverer discovers the wrongdoing committed by the Guilty One.

28. Obstacles to Love

Required Elements : two Lovers; an Obstacle

Two Lovers face an Obstacle together.

29. An Enemy Loved

Required Elements : a Lover; the Beloved Enemy; the Hater

The allied Lover and Hater have diametrically opposed attitudes towards the Beloved Enemy.

30. Ambition

Required Elements : an Ambitious Person; a Thing Coveted; an Adversary

The Ambitious Person seeks the Thing Coveted and is opposed by the Adversary. 

31. Conflict with a God

Required Elements : a Mortal; an Immortal

The Mortal and the Immortal enter a conflict.

32. Mistaken Jealousy

Required Elements :  a Jealous One; an Object of whose Possession He is Jealous; a Supposed Accomplice; a Cause or an Author of the Mistake

The Jealous One falls victim to the Cause or the Author of the Mistake and becomes jealous of the Object and becomes conflicted with the Supposed Accomplice.

33. Erroneous Judgement

Required Elements : a Mistaken One; a Victim of the Mistake; a Cause or Author of the Mistake; the Guilty One

The Mistaken One falls victim to the Cause or the Author of the Mistake and passes judgement against the Victim of the Mistake, when it should be passed against the Guilty One instead. 

34. Remorse

Required Elements : a Culprit; a Victim or the Sin; an Interrogator

The Culprit wrongs the Victim or commits the Sin, and is at odds with the Interrogator who seeks to understand the situation.

35. Recovery of a Lost One

Required Elements : a Seeker; the One Found

The Seeker finds the One Found.

36. Loss of Loved On

Required Elements : a Kinsman Slain; a Kinsman Spectator; an Executioner

The killing of the Kinsman Slain by the Executioner is witnessed by the Kinsman Spectator.

This is awesome!

Here’s another great resource for Georges Polti’s 36 Dramatic Situations, including the elements, the variants, and a dicussion of each situation:

  1. Supplication
  2. Deliverance
  3. Vengeance of a crime
  4. Vengeance taken for kindred upon kindred
  5. Pursuit
  6. Disaster
  7. Falling prey to cruelty or misfortune
  8. Revolt
  9. Daring enterprise
  10. Abduction
  11. Enigma
  12. Obtaining
  13. Enmity of kinsmen
  14. Rivalry of kinsmen
  15. Murderous adultery
  16. Madness
  17. Fatal imprudence
  18. Involuntary crimes of love
  19. Slaying of a kinsman unrecognized
  20. Self-sacrificing for an ideal
  21. Self-sacrifice for kindred
  22. All sacrificed for a passion
  23. Necessity of sacrificing loved ones
  24. Rivalry of superior and inferior
  25. Adultery
  26. Crimes of love
  27. Discovery of the dishonor of a loved one
  28. Obstacles to love
  29. An enemy loved
  30. Ambition
  31. Conflict with a god
  32. Mistaken jealousy
  33. Erroneous judgment
  34. Remorse
  35. Recovery of a lost one
  36. Loss of loved ones

(via sunscraps)

thewritershelpers:

Having trouble finding synonyms for ‘white’, ‘black’, ‘tan’, etc? Have any clear idea what tone you’re going for? Here’s some web pages for skin tone description and references:

Words Used To Describe Skin Color

Handy Words for Skin Tone (Includes palettes and comparisons)

Describing Characters of Color

More Tone Synonyms w/ Pictures

7 Offensive Mistakes Writers Make (includes more than just skin color)

(via thewritershelpers)

roleplaybookstore:

People always assume that playing someone British is just learning the slang and how to speak correctly with the accent. Well, that isn’t entirely true.

Tip No. 1: How to sound British.

Of course you have to perfect how to sound British. Use these links to use the slang all the time.

Tip No. 2: Location, location, location.

They’re going to ask where you are from and you just can’t say Britain, shit face. What if they are from Britain itself? You need to have a “home location”.  What city/town? What district did you live in? Where is it located? What is it near? What are the customs there? It may also be important to know important counties and cities. If you can’t locate London on a map, it will be fairly obvious that you are not British.

  • How to live in Britain: Topics of The Basics, Law, Geography, Culture, Problems, Being Successful, Making a Difference, and Personal Life.

Tip No. 3: Wording and spelling is a very important factor.

The British change their wording and spelling a lot. Here is a British to American translator.

Tip No. 4: Know their hobbies: such as their television shows and what they do in their free time.

Not all the shows we have here in America are watched in Britain. Here is a list of the most popular televison series in Britian. (It stays updated, because what’s the point of posting one that isn’t?)

Tip No. 5: Myths about the British

We Americans don’t go around eating burgers and holding shot guns, do we?  There are always myths about races and countries.

(via thewritershelpers)

fuckyourwritinghabits:

It’s the one piece of writing advice almost everyone hates. Write what you know. One of the reasons it gets a lot of hate is that nobody bothers explaining what it means. I’m betting a lot of people who say it don’t really think about what it means. So let’s look at those problems and some possible solutions, starting with:

Problem 1: Nobody knows what the fuck it means. As writing advice goes, it’s one of the most minimalist, non-helpful sayings out that. Am I supposed to write about eating breakfast? How I spent one summer watching way too much Digimon because there was literally nothing else to do? Who wants to read a goddamn story about that?

Solution: What people should say is use details from your life. Your friend with the interesting laugh - you can give that to one of your characters to show something about them. That horrible breakfast you burned - you can use it in your story to show the state your character is in. Sometimes this is a hard habit to get into, especially if you’re not used to thinking about your stories in that way (or consider yourself boring, like I do).

Problem 2: It’s (sometimes intentionally) stifles creativity. Oh weary is the genre/fantasy/sci-fi writer who’s heard the ‘why don’t you write about real things’ from family/friends/assholes in their writing class (fuck those people, seriously). Even when it’s not, it can still be a little discouraging. You don’t actually know any space vampires trying to pass as human in high school despite being a million years old. So if you take this advice, how can you write about one?

Solution: What people should say instead is make it relatable. People read stories for a lot of reasons, but one of the biggest ones is to feel things, and people won’t get that out of stories that they can’t relate to. This is why a lot of stories have several things people can take from them; The Hunger Games as a critique on reality tv, for example. New worlds and alien spaces don’t work for a reader unless there is something they can get out of them.

Problem 3: You’ve never seen/been/lived in that country/period time/bottom of the ocean, therefore you don’t ‘know’ it. Next to the genre writers are the historical ones, who have a lot of extra pressure in that someone is going to yell at them for getting shit wrong (even when they didn’t!). It’s a tough genre to write for and you can’t let the idea that it’s beyond your reach before you get started.

Solution: This one’s not that difficult, do your research and ask questions. If you’re writing about a different country, make sure you have readers who can tell you what you got wrong. If you’re writing about a certain period of history, double-check that research! Or if you want to play with history and fudge details for story purposes, make sure you know what you’re changing. That knowledge can only strengthen your story in the long run.

(via thewritershelpers)

John Scalzi breaks down the horrible terms of Hydra’s deal for sci-fi and fantasy writers:

Random House recently started Hydra, an electronic-only imprint for science fiction stories and short novels. But, as noted by Writer Beware here, the terms in a Hydra deal sheet shown to them are pretty damn awful:

* No advance.

* The author is charged “set-up costs” for editing, artwork, sale, marketing, publicity — i.e., all the costs a publisher is has been expected to bear. The “good news” is that the author is not charged up front for these; they’re taken out of the backend. If the book is ever published in paper, costs are deducted for those, too.

* The contract asks for primary and subsidiary rights for the term of copyright.

Writer Beware notes, appropriately, that this information comes from only one deal sheet it’s seen from Hydra. But, you know what: One attempt at this sort of appalling, rapacious behavior on the part of Random House is bad enough.

Dear writers: This is a horrendously bad deal and if you are ever offered something like it, you should run away as fast as your legs or other conveyances will carry you.

Why? …”